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Counter Strike 1.1f

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Counter Strike 1.1f Empty Counter Strike 1.1f

Mensaje  NinjaLoko Mar 11 Dic - 23:46

December 3rd, 2018 - 9:46
Link: https://drive.google.com/file/d/1Fm9QqVH2tvi45FpINlFUoEVfEtKPOgyy/view?usp=sharing

Increased time between announcement and game ending from 2s to 8s

Defuse bomb mode:
Gold at round start from 700 to 900 (First round is still 800)
Gold for winning round from 400 to 250
Gold for surviving round from 0 to 150
Gold per kill from 900 to 550
Gold per ally kill from -900 to -800
Shop Time from 18s to 20s

Now the terrorist have vision over the bomb if it's dropped on the ground

Deathmatch and Team Deathmatch modes:
Invulnerability time after respawn from 2s to 3s
Gold per kill from 900 to 500
Gold per ally kill from -900 to -800
Gold per death from 200 to -200
New gold income: every player gets 57 gold every 6s


Pistol
Daño de 215 a 225
Animación de 0,05 a 0,01

Machine Gun
Animation from 0s to 0,01s

Shotgun
Radius from 60/95/130 to 60/90/125
Animation from 0,1s to 0,04s

Sniper
Animation from 0,20s to 0,16s

Bazooka
Attack cooldown from 3,3s to 3,2s
Animation from 0,25s to 0,22s
Radius from 65/150/200 to 65/145/190
NinjaLoko
NinjaLoko
Admin Todopoderoso
Admin Todopoderoso

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Fecha de inscripción : 08/11/2012
Edad : 29
Localización : Mendoza, Argentina

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